Some very strange sensibilities. Slow paced and sort of bleak, but it's very atmospheric. Definitely good fall book (maybe late fall heading into winter).

Surprisingly uplifting. This is nothing like the tv show, in all the best ways.

Pretty good, but emotionally felt a little flat. I liked the characters but didn't particularly care about them. Had some interesting ideas though.

A very solid entry in the series, but not my favorite so far. A lot happened, that's for sure, and I think it did a good job setting up for the next book.

Has basically everything you would want out of a litrpg book, including actually interesting well-developed characters. Even the small side characters feel fully developed.

Crazy funny. Also very sad, be warned.

I like the idea behind this book, but it's not as well done as it could've been. The plot really struggled to find itself, which was a shame because the book had a lot of potential.

Cool read. I was familiar with almost all of the games profiled, which was nice, and I liked reading more about the development process. That being said, the chapters got a little “samey” – each one was its own self-contained story, but the stories were often pretty similar.

Not bad. Well researched. Lots of interesting insights.

Clever concept, cool ideas, but the writing is not great and I didn't like any of the characters.

I didn't like this one as much as the first one, but it had some good ideas. The execution left something to be desired.

I love all the author's books, and this one was no different. Short and to the point, with clear writing and useful, actionable examples.

A little light on actual actionable advice, and I didn't like the first chapter, but otherwise it was interesting and worth the time to read.

I liked the idea of it, but the constant whiplash of drama is exhausting.